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Wayne Chu
Wayne Chu
Character Artist at Larian Studios
Singapore, Singapore

Skills

3D Animation3D ModelingCharacter ModelingTexturingCharacter AnimationVideo Editing

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Maya
Maya
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Premiere
Premiere
After Effects
After Effects
Photoshop
Photoshop
Substance 3D Designer
Substance 3D Designer

Productions

  • Soulcalibur 6 button 2 1530829344508
    • Video Game
      Soul Caliber VI
    • Year
      2019
    • Role
      Character Artist
    • Company
      Bandai Namco Studios
  • 3568558 steel circus thumb promo12 %281%29
    • Video Game
      Steel Circus
    • Year
      2019
    • Role
      Character Artist
    • Company
      Streamline Studios
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    • Video Game
      Street Fighter V : Arcade Edition
    • Year
      2018
    • Role
      Character Artist
    • Company
      Streamline Studios
  • Djujjvgvoamnacs
    • Video Game
      Marvel vs Capcom Infinite
    • Year
      2017
    • Role
      Character Artist
    • Company
      Streamline Studios

Experience

  • Character Artist at Bandai Namco Studios Malaysia
    Malaysia
    September 2019 - Present

  • Senior Character Artist at All Pixels by Streamline Studios
    Kuala Lumpur, Malaysia
    April 2018 - May 2019

  • Character Artist at Streamline Studios
    Kuala Lumpur, Malaysia
    February 2016 - May 2019

  • Animator at Glow Productions Sdn Bhd
    Kuala Lumpur, Malaysia
    June 2015 - December 2015

    Create quality animations for fighting sequence

    Worked with the director to complete delegated shots of animations within deadline.

  • 3D Artist / Project Lead at Gancho Studios Sdn Bhd
    Shah Alam, Malaysia
    November 2013 - January 2015

    Lead a small team of artist to create the pilot episode of “Vantura” TV series

    Created quality character and environment models suitable for TV broadcasting

    Create cohesive texture maps for characters and environment

    Authored the Story and script for the Pilot and the overarching story for the first season of “Vantura”

    Created Storyboard according to the script

    Oversee the consistency of the animation among the animation team

    Oversee the consistency of the concept art

  • 3D Artist / Animator at Glue Studios Sdn Bhd
    Cyberjaya, Malaysia
    August 2011 - October 2013

    Created quality character and environment models suitable for TV broadcasting

    Create cohesive texture maps for characters and environment

    Support in the R&D effort to develop render pipeline for Non-Photorealistic Rendering used in “Rimba Racer” TV series

    Worked with the director to complete delegated shots of animations within deadline.

    Lead a small team to complete assigned projects